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CONEXT
2006
ACM
15 years 7 months ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
HRI
2006
ACM
15 years 7 months ago
Effects of head movement on perceptions of humanoid robot behavior
This paper examines human perceptions of humanoid robot behavior, specifically how perception is affected by variations in head tracking behavior under constant gestural behavior....
Emily Wang, Constantine Lignos, Ashish Vatsal, Bri...
SOUPS
2006
ACM
15 years 7 months ago
Power strips, prophylactics, and privacy, oh my!
While Internet users claim to be concerned about online privacy, their behavior rarely reflects those concerns. In this paper we investigate whether the availability of compariso...
Julia Gideon, Lorrie Faith Cranor, Serge Egelman, ...
STOC
2006
ACM
121views Algorithms» more  STOC 2006»
15 years 7 months ago
On adequate performance measures for paging
Memory management is a fundamental problem in computer architecture and operating systems. We consider a two-level memory system with fast, but small cache and slow, but large mai...
Konstantinos Panagiotou, Alexander Souza
AVSS
2005
IEEE
15 years 7 months ago
View registration using interesting segments of planar trajectories
We introduce a method for recovering the spatial and temporal alignment between two or more views of objects moving over a ground plane. Existing approaches either assume that the...
Walter Nunziati, Jonathan Alon, Stan Sclaroff, Alb...
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