—We propose two new protocols based on physical layer network coding for collision resolution in multiple access networks. When a collision occurs the receiver decodes the sum of...
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
We study cryptographic attacks on random Feistel schemes. We denote by m the number of plaintext/ciphertext pairs, and by k the number of rounds. In their famous paper [3], M. Luby...
Let H be a graph, and let CH(G) be the number of (subgraph isomorphic) copies of H contained in a graph G. We investigate the fundamental problem of estimating CH(G). Previous res...
In computational social choice, one important problem is to take the votes of a subelectorate (subset of the voters), and summarize them using a small number of bits. This needs t...