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EJC
2007
14 years 9 months ago
Online balanced graph avoidance games
We introduce and study online balanced coloring games on the random graph process. The game is played by a player we call Painter. Edges of the complete graph with n vertices are ...
Martin Marciniszyn, Dieter Mitsche, Milos Stojakov...
ESA
1998
Springer
154views Algorithms» more  ESA 1998»
15 years 1 months ago
A Functional Approach to External Graph Algorithms
We present a new approach for designing external graph algorithms and use it to design simple, deterministic and randomized external algorithms for computing connected components, ...
James Abello, Adam L. Buchsbaum, Jeffery Westbrook
PKDD
2009
Springer
129views Data Mining» more  PKDD 2009»
15 years 4 months ago
RTG: A Recursive Realistic Graph Generator Using Random Typing
We propose a new, recursive model to generate realistic graphs, evolving over time. Our model has the following properties: it is (a) flexible, capable of generating the cross pro...
Leman Akoglu, Christos Faloutsos
COCO
1994
Springer
140views Algorithms» more  COCO 1994»
15 years 1 months ago
Random Debaters and the Hardness of Approximating Stochastic Functions
A probabilistically checkable debate system (PCDS) for a language L consists of a probabilisticpolynomial-time veri er V and a debate between Player 1, who claims that the input x ...
Anne Condon, Joan Feigenbaum, Carsten Lund, Peter ...
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ATAL
2008
Springer
14 years 11 months ago
Transfer of task representation in reinforcement learning using policy-based proto-value functions
Reinforcement Learning research is traditionally devoted to solve single-task problems. Therefore, anytime a new task is faced, learning must be restarted from scratch. Recently, ...
Eliseo Ferrante, Alessandro Lazaric, Marcello Rest...