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SIAMDM
2010
167views more  SIAMDM 2010»
14 years 6 months ago
Domination Game and an Imagination Strategy
The domination game played on a graph G consists of two players, Dominator and Staller who alternate taking turns choosing a vertex from G such that whenever a vertex is chosen by...
Bostjan Bresar, Sandi Klavzar, Douglas F. Rall
AIIDE
2008
15 years 2 months ago
Stochastic Plan Optimization in Real-Time Strategy Games
We present a domain independent off-line adaptation technique called Stochastic Plan Optimization for finding and improving plans in real-time strategy games. Our method is based ...
Andrew Trusty, Santiago Ontañón, Ash...
ACMDIS
2008
ACM
15 years 1 months ago
Games for virtual team building
Distributed teams are increasingly common in today's workplace. For these teams, face-to-face meetings where members can most easily build trust are rare and often cost-prohi...
Jason B. Ellis, Kurt Luther, Katherine Bessi&egrav...
ACG
2006
Springer
15 years 5 months ago
RSPSA: Enhanced Parameter Optimization in Games
Most game programs have a large number of parameters that are crucial for their performance. Tuning these parameters by hand is rather difficult. Therefore automatic optimization a...
Levente Kocsis, Csaba Szepesvári, Mark H. M...
GI
2004
Springer
15 years 5 months ago
Realtime Ray Tracing for Current and Future Games
: Recently, realtime ray tracing has been developed to the point where it is becoming a possible alternative to the current rasterization approach for interactive 3D graphics. With...
Jörg Schmittler, Daniel Pohl, Tim Dahmen, Chr...