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WSC
2000
14 years 11 months ago
Avatar kinematics modeling for telecollaborative virtual environments
This paper introduced the application of a more efficient mathematical representation of the kinematics of avatars, or digital human beings, in telecollaborative virtual reality e...
Cristian Luciano, Pat Banerjee
EVOW
2010
Springer
14 years 9 months ago
Hand Posture Recognition Using Real-Time Artificial Evolution
Abstract. In this paper, we present a hand posture recognition system (configuration and position) we designed as part of a gestural man-machine interface. After a simple image pre...
Benoit Kaufmann, Jean Louchet, Evelyne Lutton
HAPTICS
2011
IEEE
14 years 1 months ago
Experimental evaluation of a haptic interface for endoscopic simulation
The main goal of virtual reality based surgery simulators with haptic feedback is to provide an alternative to traditional training methods on animals, cadavers or real patients. ...
Evren Samur, Lionel Flaction, Hannes Bleuler
CIAC
2010
Springer
263views Algorithms» more  CIAC 2010»
15 years 6 months ago
The Complexity of Computing Minimal Unidirectional Covering Sets
Abstract. Given a binary dominance relation on a set of alternatives, a common thread in the social sciences is to identify subsets of alternatives that satisfy certain notions of ...
Dorothea Baumeister, Felix Brandt, Felix Fischer, ...
77
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TARK
2007
Springer
15 years 3 months ago
The computational complexity of choice sets
Social choice rules are often evaluated and compared by inquiring whether they fulfill certain desirable criteria such as the Condorcet criterion, which states that an alternativ...
Felix Brandt, Felix A. Fischer, Paul Harrenstein