Sciweavers

547 search results - page 86 / 110
» Alternate reality gaming
Sort
View
IBPRIA
2005
Springer
15 years 3 months ago
Hardware-Accelerated Template Matching
In the last decade, consumer graphics cards have increased their power because of the computer games industry. These cards are now programmable and capable of processing huge amoun...
Raúl Cabido, Antonio S. Montemayor, Á...
CSL
2004
Springer
15 years 2 months ago
A Third-Order Bounded Arithmetic Theory for PSPACE
We present a novel third-order theory W1 1 of bounded arithmetic suitable for reasoning about PSPACE functions. This theory has the advantages of avoiding the smash function symbol...
Alan Skelley
ICALP
2004
Springer
15 years 2 months ago
The Power of Verification for One-Parameter Agents
We initiate the study of mechanisms with verification for one-parameter agents. We give an algorithmic characterization of such mechanisms and show that they are provably better ...
Vincenzo Auletta, Roberto De Prisco, Paolo Penna, ...
BIRTHDAY
2003
Springer
15 years 2 months ago
A Hierarchical Completeness Proof for Propositional Temporal Logic
Abstract. We present a new proof of axiomatic completeness for Proposition Temporal Logic (PTL) for discrete, linear time for both finite and infinite time (without past-time). T...
Ben C. Moszkowski
GAMEON
2008
14 years 11 months ago
Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms
This paper defends the use of evolutionary algorithms to generate (and evolve) strategies that manage the behavior of a team in simulated football videogames. The chosen framework...
Antonio J. Fernández, Carlos Cotta, Rafael ...