Coercion combines flexible points, semi-automated optimization and expert guided manual code modification for adapting simulations to meet new requirements. Coercion can improve s...
We use computer simulation to study the performance of alternative real-time delay estimators in heavily loaded multiserver queueing models. These delay estimates may be used to m...
We define the class of games called simulation-based games, in which the payoffs are available as an output of an oracle (simulator), rather than specified analytically or using a...
Abstract. Graph-based representations have been used with considercess in computer vision in the abstraction and recognition of object shape and scene structure. Despite this, the ...
Correct enforcement of authorization policies is a difficult task, especially for multi-threaded software. Even in carefully-reviewed code, unauthorized access may be possible in ...