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MICRO
2008
IEEE
126views Hardware» more  MICRO 2008»
14 years 9 months ago
Multicore Resource Management
UAL PRIVATE MACHINE ABSTRACTION WOULD ALLOW SOFTWARE POLICIES TO EXPLICITLY MANAGE MICROARCHITECTURE RESOURCES. VPM POLICIES, IMPLEMENTED PRIMARILY IN SOFTWARE, TRANSLATE APPLICATI...
Kyle J. Nesbit, Miquel Moretó, Francisco J....
81
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NN
2008
Springer
143views Neural Networks» more  NN 2008»
14 years 9 months ago
A batch ensemble approach to active learning with model selection
Optimally designing the location of training input points (active learning) and choosing the best model (model selection) are two important components of supervised learning and h...
Masashi Sugiyama, Neil Rubens
ML
2006
ACM
14 years 9 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári
PAMI
2008
152views more  PAMI 2008»
14 years 9 months ago
K-Nearest Neighbor Finding Using MaxNearestDist
Abstract-Similarity searching often reduces to finding the k nearest neighbors to a query object. Finding the k nearest neighbors is achieved by applying either a depth-first or a ...
Hanan Samet
PRESENCE
2006
102views more  PRESENCE 2006»
14 years 9 months ago
The Usability of Collaborative Virtual Environments and Methods for the Analysis of Interaction
This paper describes two methods for analyzing interactions in collaborative virtual environments (CVEs): one whereby quantitative data are captured, interaction is categorized in...
Ralph Schroeder, Ilona Heldal, Jolanda G. Tromp