In this paper, we study timed games played on weighted timed automata. In this context, the reachability problem asks if, given a set T of locations and a cost C, Player 1 has a st...
Component based development is a promising approach for embedded systems. Typical for embedded software is the presence of resource constraints in multiple dimensions. An essentia...
We describe a simple scheme for mapping synchronous language models, in the form of Boolean Mealy Machines, into timed automata. The mapping captures certain idealized implementat...
We present a performance analysis technique for distributed real-time systems in a setting where certain components are modeled in a purely functional manner, while the remainin...
Linh T. X. Phan, Samarjit Chakraborty, P. S. Thiag...
We define a new model of automata for the description of bidirectional parsing strategies for tree adjoining grammars and a tabulation mechanism that allow them to be executed in ...