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GAMEON
2003
15 years 1 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
GAMEON
2000
15 years 1 months ago
Emotional States and Realistic Agent Behaviour
In this paper we discuss some of the relations between cognition and emotion as exemplified by a particular type of agent architecture, the CogAff agent architecture. We outline a...
Matthias Scheutz, Aaron Sloman, Brian Logan
GECCO
2008
Springer
118views Optimization» more  GECCO 2008»
15 years 27 days ago
Unsupervised learning of echo state networks: balancing the double pole
A possible alternative to fine topology tuning for Neural Network (NN) optimization is to use Echo State Networks (ESNs), recurrent NNs built upon a large reservoir of sparsely r...
Fei Jiang, Hugues Berry, Marc Schoenauer
CCGRID
2010
IEEE
15 years 1 days ago
Discovering Piecewise Linear Models of Grid Workload
—Despite extensive research focused on enabling QoS for grid users through economic and intelligent resource provisioning, no consensus has emerged on the most promising strategi...
Tamás Éltetö, Cécile Ger...
CORR
2010
Springer
124views Education» more  CORR 2010»
14 years 12 months ago
Mimicking the Behaviour of Idiotypic AIS Robot Controllers Using Probabilistic Systems
Previous work has shown that robot navigation systems that employ an architecture based upon the idiotypic network theory of the immune system have an advantage over control techn...
Amanda M. Whitbrook, Uwe Aickelin, Jonathan M. Gar...