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» Ambient Displays and Game Design Patterns
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CHI
2003
ACM
14 years 6 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
CHI
2005
ACM
14 years 6 months ago
Reach: dynamic textile patterns for communication and social expression
In the research project `Reach', we investigate the potential for new forms of communication and expression to be incorporated dynamically and interactively into the things t...
Margot Jacobs, Linda Worbin
CORR
2004
Springer
137views Education» more  CORR 2004»
13 years 6 months ago
Implementation of Logical Functions in the Game of Life
: The Game of Life cellular automaton is a classical example of a massively parallel collision-based computing device. The automaton exhibits mobile patterns, gliders, and generato...
Jean-Philippe Rennard
IVA
2010
Springer
13 years 4 months ago
The Influence of Emotions in Embodied Agents on Human Decision-Making
Acknowledging the social functions that emotions serve, there has been growing interest in the interpersonal effect of emotion in human decision making. Following the paradigm of e...
Celso M. de Melo, Peter Carnevale, Jonathan Gratch