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» Ambient Interfaces that Motivate Changes in Human Behavior
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ACMACE
2008
ACM
15 years 3 months ago
Evaluation of a pervasive game for domestic energy engagement among teenagers
In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...
Anton Gustafsson, Magnus Bång
85
Voted
SIGIR
2010
ACM
15 years 5 months ago
Human performance and retrieval precision revisited
Several studies have found that the Cranfield approach to evaluation can report significant performance differences between retrieval systems for which little to no performance...
Mark D. Smucker, Chandra Prakash Jethani
99
Voted
CHI
2004
ACM
16 years 2 months ago
The perfect search engine is not enough: a study of orienteering behavior in directed search
This paper presents a modified diary study that investigated how people performed personally motivated searches in their email, in their files, and on the Web. Although earlier st...
Jaime Teevan, Christine Alvarado, Mark S. Ackerman...
98
Voted
CHI
2008
ACM
16 years 2 months ago
What drives content tagging: the case of photos on Flickr
We examine tagging behavior on Flickr, a public photosharing website. We build on previous qualitative research that exposed a taxonomy of tagging motivations, as well as on socia...
Oded Nov, Mor Naaman, Chen Ye
CHI
2004
ACM
16 years 2 months ago
Gooey interfaces: an approach for rapidly repurposing digital content
With the acceleration of technological development we are reaching the point where our systems and their user interfaces become to some degree outdated 'legacy systems' ...
Les Nelson, Elizabeth F. Churchill, Laurent Denoue...