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I3D
2010
ACM
15 years 7 months ago
Radiance Scaling for Versatile Surface Enhancement
1 We present a novel technique called Radiance Scaling for the depic-2 tion of surface shape through shading. It adjusts reflected light in-3 tensities in a way dependent on both s...
Romain Vergne, Romain Pacanowski, Pascal Barla, Xa...
GRAPHITE
2006
ACM
15 years 3 months ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
AVSS
2007
IEEE
14 years 10 months ago
A particle filter based fusion framework for video-radio tracking in smart spaces
One of the main issues for Ambient Intelligence (AmI) systems is to continuously localize the user and to detect his/her identity in order to provide dedicated services. A video-r...
Alessio Dore, Andrea F. Cattoni, Carlo S. Regazzon...
CGF
2010
124views more  CGF 2010»
14 years 10 months ago
DTI in Context: Illustrating Brain Fiber Tracts In Situ
We present an interactive illustrative visualization method inspired by traditional pen-and-ink illustration styles. Specifically, we explore how to provide context around DTI fib...
Pjotr Svetachov, Maarten H. Everts, Tobias Isenber...
ECCV
2008
Springer
15 years 11 months ago
Unified Crowd Segmentation
Abstract. This paper presents a unified approach to crowd segmentation. A global solution is generated using an Expectation Maximization framework. Initially, a head and shoulder d...
Gianfranco Doretto, Jens Rittscher, Nils Krahnstoe...