We propose a new algorithm for compressing three-dimensional triangular mesh data used for representing surfaces. We apply the EstimationQuantization (EQ) algorithm originally des...
Very large irregular-grid data sets are represented as tetrahedral meshes and may incur significant disk I/O access overhead in the rendering process. An effective way to allevia...
This paper proposes a new image based rendering technique called concentric mosaic for virtual reality applications. It is constructed by capturing vertical slit images when a cam...
This paper presents an efficient compound image compression approach based on H.264/AVC intra coding. The text blocks are distinguished from the picture blocks and compressed with...
A new adaptive multispectral image compression technique based on the regions identified is proposed. The algorithm is adaptive in the sense that according to the data type class ...