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» An AI Model of Creativity
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EVOW
2010
Springer
15 years 4 months ago
Learning to Dance through Interactive Evolution
A relatively rare application of artificial intelligence at the nexus of art and music is dance. The impulse shared by all humans to express ourselves through dance represents a u...
Greg A. Dubbin, Kenneth O. Stanley
HICSS
2009
IEEE
114views Biometrics» more  HICSS 2009»
15 years 4 months ago
Reexamining Threat Rigidity: Implications for Design
Emergencies today seem larger, more complex, and unique than those of the past. Responding to them requires flexibility and creativity not easily achieved. The threat-rigidity the...
Linda Plotnick, Murray Turoff, Gerd Van Den Eede
MIR
2006
ACM
195views Multimedia» more  MIR 2006»
15 years 3 months ago
Automatically selecting shots for action movie trailers
Movie trailers, or previews, are an important method of advertising movies. They are extensively shown before movies in cinemas, as well as on television and increasingly, over th...
Alan F. Smeaton, Bart Lehane, Noel E. O'Connor, Co...
INTETAIN
2005
Springer
15 years 3 months ago
Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...
CW
2003
IEEE
15 years 3 months ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin