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MOBISYS
2004
ACM
15 years 9 months ago
Tracking Moving Devices with the Cricket Location System
We study the problem of tracking a moving device under two indoor location architectures: an active mobile architecture and a passive mobile architecture. In the former, the infra...
Adam Smith, Hari Balakrishnan, Michel Goraczko, Ni...
BCSHCI
2008
14 years 11 months ago
Designing for people who do not read easily
Many people do not read easily for all sorts of reasons: social and cultural, because of impairments, or because of their context. Even in the area of impairments, design for peop...
Caroline Jarrett, Katie Grant, B. L. William Wong,...
ATAL
2009
Springer
15 years 4 months ago
Stronger CDA strategies through empirical game-theoretic analysis and reinforcement learning
We present a general methodology to automate the search for equilibrium strategies in games derived from computational experimentation. Our approach interleaves empirical game-the...
L. Julian Schvartzman, Michael P. Wellman
AAAI
2008
15 years 7 days ago
Perpetual Learning for Non-Cooperative Multiple Agents
This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
Luke Dickens
ECAI
2008
Springer
14 years 11 months ago
Reinforcement Learning with the Use of Costly Features
In many practical reinforcement learning problems, the state space is too large to permit an exact representation of the value function, much less the time required to compute it. ...
Robby Goetschalckx, Scott Sanner, Kurt Driessens