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CGF
2006
183views more  CGF 2006»
15 years 1 months ago
Data-driven Local Coordinate Systems for Image-Based Rendering
Image-based representations of an object profit from known geometry. The more accurate this geometry is known, the better corresponding pixels in the different images can be align...
Gero Müller, Ralf Sarlette, Reinhard Klein
ICCV
2005
IEEE
16 years 3 months ago
Multi-Scale Gesture Recognition from Time-Varying Contours
A novel method is introduced to recognize and estimate the scale of time-varying human gestures. It exploits the changes in contours along spatio-temporal directions. Each contour...
Hong Li, Michael A. Greenspan
VR
2008
IEEE
173views Virtual Reality» more  VR 2008»
15 years 8 months ago
Rapid Creation of Large-scale Photorealistic Virtual Environments
The rapid and efficient creation of virtual environments has become a crucial part of virtual reality applications. In particular, civil and defense applications often require an...
Charalambos Poullis, Suya You, Ulrich Neumann
VVS
1995
IEEE
161views Visualization» more  VVS 1995»
15 years 5 months ago
Volumetric Ray Tracing
We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...
Lisa M. Sobierajski, Arie E. Kaufman
VMV
2001
196views Visualization» more  VMV 2001»
15 years 3 months ago
Efficient Free Form Light Field Rendering
We show a simple and efficient way for rendering arbitrary views from so-called free-form light fields, employing a convex free form camera surface and a set of arbitrarily orient...
Hartmut Schirmacher, Christian Vogelgsang, Hans-Pe...