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CORR
2010
Springer
160views Education» more  CORR 2010»
13 years 6 months ago
Developing courses with HoloRena, a framework for scenario- and game based e-learning environments
However utilizing rich, interactive solutions can make learning more effective and attractive, scenarioand game-based educational resources on the web are not widely used. Creatin...
Laszlo Juracz
ICALT
2009
IEEE
13 years 10 months ago
A General Architecture for the Integration of Educational Videogames in Standards-compliant Virtual Learning Environments
Although Virtual Learning Environments have become popular educational tools, they remain a very active research topic. Two important aspects being discussed for next-generation V...
Ángel del Blanco, Javier Torrente, Pablo Mo...
AAAI
2012
11 years 8 months ago
Model Learning and Real-Time Tracking Using Multi-Resolution Surfel Maps
For interaction with its environment, a robot is required to learn models of objects and to perceive these models in the livestreams from its sensors. In this paper, we propose a ...
Jörg Stückler, Sven Behnke
TCSV
2010
13 years 29 days ago
Object Tracking in Structured Environments for Video Surveillance Applications
Abstract--We present a novel tracking method for effectively tracking objects in structured environments. The tracking method finds applications in security surveillance, traffic m...
Junda Zhu, Yuanwei Lao, Yuan F. Zheng
IJDET
2010
157views more  IJDET 2010»
13 years 3 months ago
Integrating Adaptive Games in Student-Centered Virtual Learning Environments
: The increasing adoption of e-Learning technology is facing new challenges such as how to produce student-centered systems that can be adapted to the needs of each student. In thi...
Ángel del Blanco, Javier Torrente, Pablo Mo...