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» An Adaptive Architecture for Physical Agents
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AGENTS
2001
Springer
15 years 2 months ago
Tears and fears: modeling emotions and emotional behaviors in synthetic agents
Emotions play a critical role in creating engaging and believable characters to populate virtual worlds. Our goal is to create general computational models to support characters t...
Jonathan Gratch, Stacy Marsella
AAI
1999
147views more  AAI 1999»
14 years 9 months ago
Animated Agents for Procedural Training in Virtual Reality: Perception, Cognition, and Motor Control
This paper describes Steve, an animated agent that helps students learn to perform physical, procedural tasks. The student and Steve cohabit a three-dimensional, simulated mock-up...
Jeff Rickel, W. Lewis Johnson
MMAS
2004
Springer
15 years 3 months ago
Towards Fault-Tolerant Massively Multiagent Systems
Abstract. In order to construct and deploy massively multiagent systems, we must address one of the fundamental issues of distributed systems, the possibility of partial failures. ...
Zahia Guessoum, Jean-Pierre Briot, Nora Faci
SECON
2008
IEEE
15 years 4 months ago
A Multi-AP Architecture for High-Density WLANs: Protocol Design and Experimental Evaluation
—Fast proliferation of IEEE 802.11 wireless devices has led to the emergence of High-Density (HD) Wireless Local Area Networks (WLANs), where it is challenging to improve the thr...
Yanfeng Zhu, Zhisheng Niu, Qian Zhang, Bo Tan, Zhi...
PADS
2006
ACM
15 years 3 months ago
Intelligent Management of Data Driven Simulations to Support Model Building
Artificial intelligence (AI) can contribute to the management of a data driven simulation system, in particular with regard to adaptive selection of data and refinement of the mo...
Catriona Kennedy, Georgios K. Theodoropoulos