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» An Agent Based Framework for Urban Mobility Simulation
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INFOCOM
2009
IEEE
15 years 4 months ago
MobTorrent: A Framework for Mobile Internet Access from Vehicles
Abstract—In this paper, we present MobTorrent, an ondemand, user-driven framework designed for vehicles which have intermittent high speed access to roadside WiFi access points (...
Bin Bin Chen, Mun Choon Chan
PE
2002
Springer
111views Optimization» more  PE 2002»
14 years 9 months ago
Forwarders vs. centralized server: an evaluation of two approaches for locating mobile agents
This paper evaluates and compares the performance of two approaches for locating an agent in a mobile agent environment. The first approach dynamically creates a chain of forwarde...
Sara Alouf, Fabrice Huet, Philippe Nain
ACMACE
2007
ACM
15 years 1 months ago
Capture the flag: simulating a location-based mobile game using the wizard-of-oz method
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
WSC
2004
14 years 11 months ago
A Framework for Adaptive Synchronization of Distributed Simulations
Increased complexity of simulation models and the related modeling needs for global supply chains have necessitated the execution of simulations on multiple processors. While dist...
Bertan Altuntas, Richard A. Wysk
JCO
2006
106views more  JCO 2006»
14 years 9 months ago
Reliable Ad Hoc Routing Based on Mobility Prediction
Reliability is a very important issue in Mobile Ad hoc NETworks (MANETs). Shortest paths are usually used to route packets in MANETs. However, a shortest path may fail quickly, bec...
Jian Tang, Guoliang Xue, Weiyi Zhang