A new technique is presented for computing 3D scene structure from point and line features in monocular image sequences. Unlike previous methods, the technique guarantees the comp...
—In distributed real-time embedded systems (DRE), it is common to model an application as a set of task chains. Each chain is activated cyclically and must complete before an end...
We present a novel method for motion segmentation and depth ordering from a video sequence in general motion. We first compute motion segmentation based on differential properties ...
In recent years, integrated spatialized voice services have become an appealing application for networked virtual environments (NVE), e.g., Second Life. With a spatialized voice s...
Nearest-neighbor queries are an important query type for commonly used feature databases. In many different application areas, e.g. sensor databases, location based services or fac...