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» An Algorithm for Distributed Beacon Selection
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NETGAMES
2005
ACM
15 years 7 months ago
A distributed event delivery method with load balancing for MMORPG
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
Shinya Yamamoto, Yoshihiro Murata, Keiichi Yasumot...
ERCIMDL
1999
Springer
117views Education» more  ERCIMDL 1999»
15 years 6 months ago
Predicting Indexer Performance in a Distributed Digital Library
Resource discovery in a distributed digital library poses many challenges, one of which is how to choose search engines for query distribution, given a query and a set of search e...
Naomi Dushay, James C. French, Carl Lagoze
COMCOM
2002
86views more  COMCOM 2002»
15 years 1 months ago
The potential costs and benefits of long-term prefetching for content distribution
This paper examines the costs and potential benefits of long-term prefetching for content distribution. In traditional short-term prefetching, caches use recent access history to ...
Arun Venkataramani, Praveen Yalagandula, Ravi Kokk...
SOSP
2009
ACM
15 years 10 months ago
Distributed aggregation for data-parallel computing: interfaces and implementations
Data-intensive applications are increasingly designed to execute on large computing clusters. Grouped aggregation is a core primitive of many distributed programming models, and i...
Yuan Yu, Pradeep Kumar Gunda, Michael Isard
ICC
2007
IEEE
203views Communications» more  ICC 2007»
15 years 8 months ago
Distributed Data Aggregation Using Clustered Slepian-Wolf Coding in Wireless Sensor Networks
—Slepian-Wolf coding is a promising distributed source coding technique that can completely remove the data redundancy caused by the spatially correlated observations in wireless...
Pu Wang, Cheng Li, Jun Zheng