Perceptual transparency and robustness are conflicting requirements. To ensure the security of the watermarkhow to choose the embedding position and intensity is a difficult probl...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
The demand for ontologies is rapidly growing especially due to developments in knowledge management, E-commerce and the Semantic Web. Building an ontology and a background knowled...
Abstract This paper presents an efficient and robust algorithm for 3D mesh segmentation. Segmentation is one of the main areas of 3D object modeling. Most segmentation methods deco...
The objective of this work is to interpret inductive results obtained by the unsupervised learning method OSHAM. We briefly introduce the learning process of OSHAM, that extracts ...