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CVGIP
2006
116views more  CVGIP 2006»
14 years 12 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner
PERCOM
2010
ACM
14 years 10 months ago
ReSCo: A middleware component for Reliable Service Composition in pervasive systems
Abstract—Service composition schemes create high-level application services by combining several basic services. Service composition schemes for dynamic, open systems, such as th...
Brent Lagesse, Mohan Kumar, Matthew Wright
CVPR
2005
IEEE
16 years 1 months ago
Using the Inner-Distance for Classification of Articulated Shapes
We propose using the inner-distance between landmark points to build shape descriptors. The inner-distance is defined as the length of the shortest path between landmark points wi...
Haibin Ling, David W. Jacobs
ICCV
2005
IEEE
16 years 1 months ago
Shapelets Correlated with Surface Normals Produce Surfaces
This paper addresses the problem of deducing the surface shape of an object given just the surface normals. Many shape measurement algorithms such as shape from shading and shape ...
Peter Kovesi
ICPR
2002
IEEE
16 years 27 days ago
Using Normal Flow for Detection and Tracking of Limbs in Color Images
Humans are articulated objects composed of non-rigid parts. We are interested in detecting and tracking human motions over various periods of time. In this paper we describe a met...
Zoran Duric, Fayin Li, Yan Sun, Harry Wechsler