Sciweavers

3250 search results - page 537 / 650
» An Algorithm to Solve a Linear Program
Sort
View
JMLR
2010
149views more  JMLR 2010»
14 years 4 months ago
Coherent Inference on Optimal Play in Game Trees
Round-based games are an instance of discrete planning problems. Some of the best contemporary game tree search algorithms use random roll-outs as data. Relying on a good policy, ...
Philipp Hennig, David H. Stern, Thore Graepel
CVPR
2012
IEEE
13 years 7 days ago
Steerable part models
We describe a method for learning steerable deformable part models. Our models exploit the fact that part templates can be written as linear filter banks. We demonstrate that one...
Hamed Pirsiavash, Deva Ramanan
POPL
2004
ACM
15 years 10 months ago
Parsing expression grammars: a recognition-based syntactic foundation
For decades we have been using Chomsky's generative system of grammars, particularly context-free grammars (CFGs) and regular expressions (REs), to express the syntax of prog...
Bryan Ford
ICSE
2008
IEEE-ACM
15 years 10 months ago
On the automation of fixing software bugs
Software Testing can take up to half of the resources of the development of new software. Although there has been a lot of work on automating the testing phase, fixing a bug after...
Andrea Arcuri
SIGCSE
2005
ACM
146views Education» more  SIGCSE 2005»
15 years 3 months ago
Using image processing projects to teach CS1 topics
As Computer Science educators, we know that students learn more from projects that are fun and challenging, that seem “real” to them, and that allow them to be creative in des...
Richard Wicentowski, Tia Newhall