Sciweavers

272 search results - page 17 / 55
» An Analysis of Interaction and Participation Patterns in Onl...
Sort
View
DBISP2P
2003
Springer
76views Database» more  DBISP2P 2003»
15 years 3 months ago
Trust-Aware Delivery of Composite Goods
Abstract. The vast majority of the interactions in typical online communities nowadays is between complete strangers. In such settings reputation reporting and trust management mod...
Magdalena Punceva, Karl Aberer
ICFEM
2005
Springer
15 years 3 months ago
A Compositional Framework for Service Interaction Patterns and Interaction Flows
We provide precise high-level models for eight fundamental service interaction patterns, together with schemes for their composition into complex service-based business process int...
Alistair P. Barros, Egon Börger
CHI
2009
ACM
15 years 10 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
AIIDE
2006
14 years 11 months ago
Normative Echoes: Use and Manipulation of Player Generated Content by Communities of NPCs
Normative Echoes is an interactive installation that explores ways to combine player-created content with procedural content. Animated autonomous agents inhabit virtual islands on...
Eric Baumer, Bill Tomlinson, Man Lok Yau, Thomas A...
ICMCS
2009
IEEE
153views Multimedia» more  ICMCS 2009»
14 years 7 months ago
Temporal patterns in social media streams: Theme discovery and evolution using joint analysis of content and context
Online social networking sites such as Flickr and Facebook provide a diverse range of functionalities that foster online communities to create and share media content. In particul...
Yu-Ru Lin, Hari Sundaram, Munmun De Choudhury, Ais...