Head pose and gesture offer several conversational grounding cues and are used extensively in face-to-face interaction among people. To recognize visual feedback efficiently, hum...
Louis-Philippe Morency, Candace L. Sidner, Christo...
The quality of a simulator equipped with a haptic interface is given by the dynamical properties of its components: haptic interface, simulator and control system. Some applicatio...
We designed and evaluated an agent that recommends a pointing device gain for a given user, with mixed success. 12 participants with physical impairments used the Input Device Age...
Heidi Horstmann Koester, Edmund F. LoPresti, Richa...
Few systems combine both Embodied Conversational Agents (ECAs) and multimodal input. This research aims at modeling the behavior of adults and children during their multimodal int...
Believable agents are defined to be interactive versions of quality characters in traditional artistic media like film. Such agents are useful in applications such as interactive ...