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» An Animation System for User interface Agents
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AGS
2009
Springer
15 years 4 months ago
Intelligent Agent Modeling as Serious Game
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
D. W. F. van Krevelen
73
Voted
CORR
2004
Springer
142views Education» more  CORR 2004»
14 years 9 months ago
Modeling and Validating Hybrid Systems Using VDM and Mathematica
Hybrid systems are characterized by the hybrid evolution of their state: A part of the state changes discretely, the other part changes continuously over time. Typically, modern c...
Bernhard K. Aichernig, Reinhold Kainhofer
ECIR
2006
Springer
14 years 11 months ago
An Information Retrieval System for Motion Capture Data
Motion capturing has become an important tool in fields such as sports sciences, biometrics, and particularly in computer animation, where large collections of motion material are ...
Bastian Demuth, Tido Röder, Meinard Müll...
IUI
2000
ACM
15 years 2 months ago
Virtual reviewers for collaborative exploration of movie reviews
We propose a collaborative exploration system that helps users to explore recommendations from various viewpoints. Given ratings and reviews on movies from reviewers, the system p...
Jun'ichi Tatemura
VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 1 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn