Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
This paper presents a hierarchical-compositional model of human faces, as a three-layer AND-OR graph to account for the structural variabilities over multiple resolutions. In the A...
Super resolution technique could produce a higher resolution image than the originally captured one. However, nearly all super-resolution algorithms aim at 2D images. In this pape...
The performance of face recognition systems that use two-dimensional images depends on factors such as lighting and subject's pose. We are developing a face recognition system...
We present a novel approach to 3D face recognition using compact face signatures based on automatically detected 3D landmarks. We represent the face geometry with inter-landmark d...