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» An Anthropometric Face Model Using Variational Techniques
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ICCV
2007
IEEE
15 years 11 months ago
Object Localisation Using Generative Probability Model for Spatial Constellation and Local Image Features
In this paper we apply state-of-the-art approach to object detection and localisation by incorporating local descriptors and their spatial configuration into a generative probabil...
Joni-Kristian Kamarainen, Miroslav Hamouz, Josef K...
WSC
2004
14 years 11 months ago
On Using Monte Carlo Methods for Scheduling
Monte Carlo techniques have long been used (since Buffon's experiment to approximate the value of by tossing a needle onto striped paper) to analyze phenomena which, due to ...
Samarn Chantaravarapan, Ali K. Gunal, Edward J. Wi...
JMLR
2008
127views more  JMLR 2008»
14 years 9 months ago
Incremental Identification of Qualitative Models of Biological Systems using Inductive Logic Programming
The use of computational models is increasingly expected to play an important role in predicting the behaviour of biological systems. Models are being sought at different scales o...
Ashwin Srinivasan, Ross D. King
AH
2004
Springer
15 years 3 months ago
Recent Soft Computing Approaches to User Modeling in Adaptive Hypermedia
Abstract. The ability of an adaptive hypermedia system to create tailored environments depends mainly on the amount and accuracy of information stored in each user model. One of th...
Enrique Frías-Martínez, George D. Ma...
SI3D
2006
ACM
15 years 3 months ago
Normal mapping for precomputed radiance transfer
Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...
Peter-Pike J. Sloan