Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
The development of user interfaces based on vision and speech requires the solution of a challenging statistical inference problem: The intentions and actions of multiple individu...
In this paper we propose a novel general framework for unsupervised model adaptation. Our method is based on entropy which has been used previously as a regularizer in semi-superv...
Ariya Rastrow, Frederick Jelinek, Abhinav Sethy, B...
Legacy network file services such as NFS, SMB/CIFS, and AFP changed the way we worked. File services running on crossplatform networks allowed us to save our files on remote syste...
Recently, we introduced Behavioural State Machines (BSM ), a novel programming framework for development of cognitive agents with Jazzyk, its associated programming language and in...