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» An Application Framework for Collaborative Learning
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137
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AAAI
2012
13 years 5 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
133
Voted
CVPR
1999
IEEE
16 years 5 months ago
Vision-Based Speaker Detection Using Bayesian Networks
The development of user interfaces based on vision and speech requires the solution of a challenging statistical inference problem: The intentions and actions of multiple individu...
James M. Rehg, Kevin P. Murphy, Paul W. Fieguth
127
Voted
NAACL
2010
15 years 1 months ago
Unsupervised Model Adaptation using Information-Theoretic Criterion
In this paper we propose a novel general framework for unsupervised model adaptation. Our method is based on entropy which has been used previously as a regularizer in semi-superv...
Ariya Rastrow, Frederick Jelinek, Abhinav Sethy, B...
153
Voted
SIGUCCS
2003
ACM
15 years 8 months ago
WebDAV: what it is, what it does, why you need it
Legacy network file services such as NFS, SMB/CIFS, and AFP changed the way we worked. File services running on crossplatform networks allowed us to save our files on remote syste...
Luis O. Hernández, Mahmoud Pegah
155
Voted
AGS
2009
Springer
15 years 10 months ago
Two Case Studies for Jazzyk BSM
Recently, we introduced Behavioural State Machines (BSM ), a novel programming framework for development of cognitive agents with Jazzyk, its associated programming language and in...
Michael Köster, Peter Novák, David Mai...