This paper describes a service-oriented approach for the integration of third-party external applications and resources into an existing open source eLearning environment. We detai...
This paper describes a case study of VR platform Magic Mirror and its applications that are economic in development process and cost, flexible by contents and installation conditi...
In the next generation Internet, the network should not only be considered as a communication medium, but also as an endless source of services available to the end-systems. These ...
The broadening array of technologies available to support the design of classroom activity has the potential to reshape science learning in schools. This paper presents a ubiquito...
However utilizing rich, interactive solutions can make learning more effective and attractive, scenarioand game-based educational resources on the web are not widely used. Creatin...