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» An Application Server to Support Online Evolution
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ICPPW
2006
IEEE
15 years 3 months ago
A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
Pedro Morillo, Juan M. Orduña, José ...
ACMACE
2005
ACM
15 years 3 months ago
Fast delivery of game events with an optimistic synchronization mechanism in massive multiplayer online games
As smart players often win MMOG sessions by adopting frantic gaming strategies along the game evolution, also the system activities concerned with the distributed support of MMOGs...
Stefano Ferretti, Marco Roccetti
RTAS
2007
IEEE
15 years 3 months ago
Middleware Support for Aperiodic Tasks in Distributed Real-Time Systems
Many mission-critical distributed real-time applications must handle aperiodic tasks with end-to-end deadlines. However, existing middleware (e.g., RT-CORBA) lacks schedulability ...
Yuanfang Zhang, Chenyang Lu, Christopher D. Gill, ...
SIGMOD
2006
ACM
145views Database» more  SIGMOD 2006»
15 years 9 months ago
Automatic client-server partitioning of data-driven web applications
Current application development tools provide completely different programming models for the application server (e.g., Java and J2EE) and the client web browser (e.g., JavaScript...
Nicholas Gerner, Fan Yang 0002, Alan J. Demers, Jo...
DSN
2009
IEEE
15 years 4 months ago
Fluid modeling and control for server system performance and availability
Although server technology provides a means to support a wide range of online services and applications, their ad-hoc configuration poses significant challenges to the performan...
Luc Malrait, Sara Bouchenak, Nicolas Marchand