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» An Approach for Method Reengineering
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139
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AOSD
2006
ACM
15 years 11 months ago
Presenting crosscutting structure with active models
When modifying or debugging a software system, among other tasks, developers must often understand and manipulate source code that crosscuts the system’s structure. These tasks ...
Wesley Coelho, Gail C. Murphy
149
Voted
HRI
2006
ACM
15 years 11 months ago
Teaching robots by moulding behavior and scaffolding the environment
Programming robots to carry out useful tasks is both a complex and non-trivial exercise. A simple and intuitive method to allow humans to train and shape robot behaviour is clearl...
Joe Saunders, Chrystopher L. Nehaniv, Kerstin Daut...
161
Voted
MIR
2006
ACM
172views Multimedia» more  MIR 2006»
15 years 11 months ago
Combining audio-based similarity with web-based data to accelerate automatic music playlist generation
We present a technique for combining audio signal-based music similarity with web-based musical artist similarity to accelerate the task of automatic playlist generation. We demon...
Peter Knees, Tim Pohle, Markus Schedl, Gerhard Wid...
148
Voted
NETGAMES
2006
ACM
15 years 11 months ago
Post-game estimation of game client RTT and hop count distributions
In first person shooter (FPS) games the round trip time (RTT) (delay, or ‘lag’) between a client and server is an important criterion for players when deciding which server to ...
Grenville J. Armitage, Carl Javier, Sebastian Zand...
PADS
2006
ACM
15 years 11 months ago
A Framework for Robust HLA-based Distributed Simulations
The High Level Architecture (HLA) is a standard for the interoperability and reuse of simulation components, referred to as federates. Large scale HLA-compliant simulations are bu...
Dan Chen, Stephen John Turner, Wentong Cai
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