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ICRA
2009
IEEE
185views Robotics» more  ICRA 2009»
15 years 4 months ago
Ad-hoc wireless network coverage with networked robots that cannot localize
— We study a fully distributed, reactive algorithm for deployment and maintenance of a mobile communication backbone that provides an area around a network gateway with wireless ...
Nikolaus Correll, Jonathan Bachrach, Daniel Vicker...
72
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ECML
2007
Springer
15 years 3 months ago
Graph-Based Domain Mapping for Transfer Learning in General Games
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
Gregory Kuhlmann, Peter Stone
ACMICEC
2007
ACM
112views ECommerce» more  ACMICEC 2007»
15 years 1 months ago
An empirical study of interest-based negotiation
While argumentation-based negotiation has been accepted as a promising alternative to game-theoretic or heuristic based negotiation, no evidence has been provided to confirm this ...
Philippe Pasquier, Ramon Hollands, Frank Dignum, I...
ISAS
2007
Springer
15 years 3 months ago
MDDPro: Model-Driven Dependability Provisioning in Enterprise Distributed Real-Time and Embedded Systems
Service oriented architecture (SOA) design principles are increasingly being adopted to develop distributed real-time and embedded (DRE) systems, such as avionics mission computin...
Sumant Tambe, Jaiganesh Balasubramanian, Aniruddha...
DAC
2007
ACM
15 years 10 months ago
Period Optimization for Hard Real-time Distributed Automotive Systems
The complexity and physical distribution of modern active-safety automotive applications requires the use of distributed architectures. These architectures consist of multiple ele...
Abhijit Davare, Qi Zhu, Marco Di Natale, Claudio P...