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» An Approach to Generation of Decision Rules
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TCOM
2011
130views more  TCOM 2011»
14 years 4 months ago
Indirect Reciprocity Game Modelling for Cooperation Stimulation in Cognitive Networks
—In cognitive networks, since nodes generally belong to different authorities and pursue different goals, they will not cooperate with others unless cooperation can improve their...
Yan Chen, K. J. Ray Liu
ALDT
2011
Springer
200views Algorithms» more  ALDT 2011»
13 years 10 months ago
Vote Elicitation with Probabilistic Preference Models: Empirical Estimation and Cost Tradeoffs
A variety of preference aggregation schemes and voting rules have been developed in social choice to support group decision making. However, the requirement that participants provi...
Tyler Lu, Craig Boutilier
CIVR
2008
Springer
182views Image Analysis» more  CIVR 2008»
14 years 11 months ago
Fusion of audio and visual cues for laughter detection
Past research on automatic laughter detection has focused mainly on audio-based detection. Here we present an audiovisual approach to distinguishing laughter from speech and we sh...
Stavros Petridis, Maja Pantic
SIGMOD
2002
ACM
172views Database» more  SIGMOD 2002»
15 years 10 months ago
Automating physical database design in a parallel database
Physical database design is important for query performance in a shared-nothing parallel database system, in which data is horizontally partitioned among multiple independent node...
Jun Rao, Chun Zhang, Nimrod Megiddo, Guy M. Lohman
DESRIST
2009
Springer
100views Education» more  DESRIST 2009»
15 years 2 months ago
A theory-based alternative for the design of instruction: functional design
An approach to instructional design is described which avoids some of the problems traditionally associated with process design models, sometimes referred to as waterfall models. ...
Andrew S. Gibbons