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CGF
2011
14 years 2 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
TMC
2011
1105views more  TMC 2011»
14 years 6 months ago
A Privacy-Preserving Location Monitoring System for Wireless Sensor Networks
—Monitoring personal locations with a potentially untrusted server poses privacy threats to the monitored individuals. To this end, we propose a privacy-preserving location monit...
Chi-Yin Chow, Mohamed F. Mokbel, Tian He
ECSA
2011
Springer
13 years 10 months ago
Delta-oriented architectural variability using MontiCore
Modeling of software architectures is a fundamental part of software development processes. Reuse of software components and early analysis of software topologies allow the reduct...
Arne Haber, Thomas Kutz, Holger Rendel, Bernhard R...
VLDB
2012
ACM
360views Database» more  VLDB 2012»
13 years 6 months ago
An adaptive updating protocol for reducing moving object database workload
In the last decade, spatio-temporal database research focuses on the design of effective and efficient indexing structures in support of location-based queries such as predictive...
Su Chen, Beng Chin Ooi, Zhenjie Zhang
PAMI
2012
13 years 1 months ago
Exploring Context and Content Links in Social Media: A Latent Space Method
—Social media networks contain both content and context-specific information. Most existing methods work with either of the two for the purpose of multimedia mining and retrieva...
Guo-Jun Qi, Charu C. Aggarwal, Qi Tian, Heng Ji, T...
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