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SCESM
2006
ACM
238views Algorithms» more  SCESM 2006»
14 years 7 days ago
Nobody's perfect: interactive synthesis from parametrized real-time scenarios
As technical systems keep growing more complex and sophisticated, designing software for the safety-critical coordination between their components becomes increasingly difficult....
Holger Giese, Stefan Henkler, Martin Hirsch, Flori...
AIIDE
2009
13 years 7 months ago
Using Semantics to Improve the Design of Game Worlds
Design of game worlds is becoming more and more laborintensive because of the increasing demand and complexity of content. This is being partially addressed by developing semi-aut...
Tim Tutenel, Ruben Michaël Smelik, Rafael Bid...
AI
2007
Springer
13 years 6 months ago
On the merging of Dung's argumentation systems
In this paper, the problem of deriving sensible information from a collection of argumentation systems coming from different agents is addressed. The underlying argumentation the...
Sylvie Coste-Marquis, Caroline Devred, Séba...
TSMC
2010
13 years 29 days ago
A Biologically Inspired Sensor Wakeup Control Method for Wireless Sensor Networks
-- This paper presents an artificial ant-colony approach to distributed sensor wakeup control in wireless sensor networks (WSN) to accomplish the joint task of surveillance and tar...
Yan Liang, Jiannong Cao, Lei Zhang 0006, Rui Wang,...
MUM
2005
ACM
164views Multimedia» more  MUM 2005»
13 years 12 months ago
PhoneGuide: museum guidance supported by on-device object recognition on mobile phones
We present PhoneGuide – an enhanced museum guidance approach that uses camera-equipped mobile phones and on-device object recognition. Our main technical achievement is a simple...
Paul Föckler, Thomas Zeidler, Benjamin Bromba...