In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
This paper proposes a hybrid approximate pattern matching/ transform-based compression engine. The idea is to use regular video interframe prediction as a pattern matching algorit...
The statistical footprint left by JPEG compression can be a valuable source of information for the forensic analyst. Recently, it has been shown that a suitable anti-forensic meth...
Giuseppe Valenzise, Marco Tagliasacchi, Stefano Tu...
This article introduces a fast algorithm for Connected Component Labeling of binary images called Light Speed Labeling. It is segment-based and a line-relative labeling that was e...
We investigate the implications of the conventional "t+2D" MC 3D-DWT structure for spatial scalability, and propose a more exible "2D+t+2D" structure. An initi...