In this paper, we propose an efficient low complexity compression scheme for densely sampled irregular 3D meshes. This scheme is based on 3D multiresolution analysis (3D Discrete ...
We present a new geometry compression algorithm for manifold 3D meshes based on octree coding. For a given mesh, regular volume grids are built with an adaptive octree. For each gr...
Concentric mosaics offer a quick solution to construct a virtual copy of a real environment, and navigate in the virtual environment. However, the huge amount of data associated w...
This paper presents novel algorithms that perform motion estimation for video processing and compression. We observe that "smoothness" is a very important and intuitive ...
Compressive sampling (CS) is aimed at acquiring a signal or image from data which is deemed insufficient by Nyquist/Shannon sampling theorem. Its main idea is to recover a signal ...