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» An Architecture for Distributed Simulation Games
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153
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ISPDC
2005
IEEE
15 years 11 months ago
Parallel Jess
Distributed or parallel rule-based systems are currently needed for real applications. The proposed architecture of such a system is based on a wrapper allowing the cooperation bet...
Dana Petcu
152
Voted
IPPS
1998
IEEE
15 years 10 months ago
A Parallel Algorithm for Minimum Cost Path Computation on Polymorphic Processor Array
This paper describes a new parallel algorithm for Minimum Cost Path computation on the Polymorphic Processor Array, a massively parallel architecture based on a reconfigurable mesh...
Pierpaolo Baglietto, Massimo Maresca, Mauro Miglia...
163
Voted
COMPSAC
2002
IEEE
15 years 10 months ago
From MSC and UML to SDL
UML and MSC are widely used by software practitioners. SDL is an ITU standard language for telecommunications software specification. It has a formal semantics, and is supported b...
Stephan Bourduas, Ferhat Khendek, Daniel Vincent
WSC
1998
15 years 7 months ago
Communication Mission-type Orders to Virtual Commanders
This paper discusses issues in modeling C4I and cognitive processes in next generation simulations and applications to Force XXI command and control. We propose a modification to ...
Martin S. Kleiner, Scott A. Carey, Joseph E. Beach
GRID
2007
Springer
15 years 5 months ago
Data Management in the APPA System
Combining Grid and P2P technologies can be exploited to provide high-level data sharing in large-scale distributed environments. However, this combination must deal with two hard p...
Reza Akbarinia, Vidal Martins