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» An Architecture for Distributed Simulation Games
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WISEC
2010
ACM
14 years 12 months ago
Attacks on physical-layer identification
Physical-layer identification of wireless devices, commonly referred to as Radio Frequency (RF) fingerprinting, is the process of identifying a device based on transmission imperf...
Boris Danev, Heinrich Luecken, Srdjan Capkun, Kari...
JCP
2006
128views more  JCP 2006»
14 years 11 months ago
A Service Oriented Framework for Multimedia Radio Networks
- In order to enable fast deployment of new emerging services over multimedia radio networks, it is important to design an efficient service-based platform with necessary traffic m...
Asma Ben Letaifa, Sami Tabbane, Zièd Chouka...
SIGMETRICS
2008
ACM
124views Hardware» more  SIGMETRICS 2008»
14 years 11 months ago
Class-of-service in ip backbones: informing the network neutrality debate
The benefit of Class-of-Service (CoS) is an important topic in the "Network Neutrality" debate. Proponents of network neutrality suggest that over-provisioning is a viab...
Murat Yuksel, Kadangode K. Ramakrishnan, Shivkumar...
TPDS
2008
178views more  TPDS 2008»
14 years 11 months ago
On-Demand Medium Access in Multihop Wireless Networks with Multiple Beam Smart Antennas
The paper presents a detailed discussion of various issues involved in designing a medium access control (MAC) protocol for multihop wireless networks with nodes employing multiple...
Vivek Jain, Anurag Gupta, Dharma P. Agrawal
CN
1999
156views more  CN 1999»
14 years 11 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle