Sciweavers

1322 search results - page 77 / 265
» An Architecture for Distributed Simulation Games
Sort
View
AAAI
2004
15 years 1 months ago
Affective Recruitment of Distributed Heterogeneous Agents
Members of multi-robot teams may need to collaborate to accomplish a task due to differences in capabilities. This paper describes an extension of the ALLIANCE architecture that e...
Aaron Gage, Robin R. Murphy
HPCC
2005
Springer
15 years 5 months ago
Memory Subsystem Characterization in a 16-Core Snoop-Based Chip-Multiprocessor Architecture
In this paper we present an exhaustive evaluation of the memory subsystem in a chip-multiprocessor (CMP) architecture composed of 16 cores. The characterization is performed making...
Francisco J. Villa, Manuel E. Acacio, José ...
GLOBECOM
2007
IEEE
15 years 6 months ago
Non-Cooperative Power Control for Faded Wireless Ad Hoc Networks
— The problem of non-cooperative power control is studied for wireless ad hoc networks supporting data services. We develop a maximum throughput based non-cooperative power contr...
Xiaolu Zhang, Meixia Tao, Chun Sum Ng
PADS
2006
ACM
15 years 5 months ago
Aurora: An Approach to High Throughput Parallel Simulation
A master/worker paradigm for executing large-scale parallel discrete event simulation programs over networkenabled computational resources is proposed and evaluated. In contrast t...
Alfred Park, Richard M. Fujimoto
CAMAD
2006
IEEE
15 years 3 months ago
P2PRealm - peer-to-peer network simulator
Abstract--Peer-to-Peer Realm (P2PRealm) is an efficient peer-topeer network simulator for studying algorithms based on neural networks. In contrast to many simulators, which emphas...
Niko Kotilainen, Mikko Vapa, Teemu Keltanen, Annem...