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AAAI
2012
13 years 3 months ago
Design and Optimization of an Omnidirectional Humanoid Walk: A Winning Approach at the RoboCup 2011 3D Simulation Competition
This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The wal...
Patrick MacAlpine, Samuel Barrett, Daniel Urieli, ...
DALT
2003
Springer
15 years 6 months ago
Extending the Operational Semantics of a BDI Agent-Oriented Programming Language for Introducing Speech-Act Based Communication
Work on agent communication languages has since long striven to achieve adequate speech act semantics; partly, the problem is that references to an agent’s architecture (in parti...
Álvaro F. Moreira, Renata Vieira, Rafael H....
MA
1999
Springer
110views Communications» more  MA 1999»
15 years 5 months ago
Hive: Distributed Agents for Networking Things
Hive is a distributed agents platform, a decentralized system for building applications by networking local system resources. This paper presents the architecture of Hive, concent...
Nelson Minar, Matthew Gray, Oliver Roup, Raffi Kri...
WSC
2000
15 years 2 months ago
Use of discrete event simulation to validate an agent based scheduling engine
This paper discusses the use of simulation in a new context. Most often QUEST is viewed as a stand-alone simulation tool to analyze and understand shop floor behavior. It has rare...
Shubhabrata Biswas, Sara Merchawi
IAT
2008
IEEE
15 years 1 months ago
Scaling Up Multi-agent Reinforcement Learning in Complex Domains
TD-FALCON (Temporal Difference - Fusion Architecture for Learning, COgnition, and Navigation) is a class of self-organizing neural networks that incorporates Temporal Difference (...
Dan Xiao, Ah-Hwee Tan