This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The wal...
Patrick MacAlpine, Samuel Barrett, Daniel Urieli, ...
Work on agent communication languages has since long striven to achieve adequate speech act semantics; partly, the problem is that references to an agent’s architecture (in parti...
Hive is a distributed agents platform, a decentralized system for building applications by networking local system resources. This paper presents the architecture of Hive, concent...
Nelson Minar, Matthew Gray, Oliver Roup, Raffi Kri...
This paper discusses the use of simulation in a new context. Most often QUEST is viewed as a stand-alone simulation tool to analyze and understand shop floor behavior. It has rare...
TD-FALCON (Temporal Difference - Fusion Architecture for Learning, COgnition, and Navigation) is a class of self-organizing neural networks that incorporates Temporal Difference (...