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» An Architecture for Emotional Agents
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AI
1999
Springer
15 years 1 months ago
Using Grice's maxim of Quantity to select the content of plan descriptions
Intelligent systems are often called upon to form plans that direct their own or other agents' activities. For these systems, the ability to describe plans to people in natur...
R. Michael Young
FDG
2009
ACM
15 years 8 months ago
Very fast action selection for parameterized behaviors
In this paper, I will discuss a set of techniques for supporting limited variable binding in behavior-based systems. This adds additional useful expressivity while preserving the ...
Ian Horswill
CIMCA
2008
IEEE
15 years 8 months ago
Connector-Driven Gradual and Dynamic Software Assembly Evolution
Complex and long-lived software need to be upgraded at runtime. Replacing a software component with a newer version is the basic evolution operation that has to be supported. It i...
Huaxi (Yulin) Zhang, Christelle Urtado, Sylvain Va...
CEC
2007
IEEE
15 years 7 months ago
Multi-population competitive co-evolution of car racing controllers
Abstract— Multi-population competitive co-evolution is explored as a way of developing controllers for a simple (but definitely not trivial) car racing game. The three main uses...
Julian Togelius, Peter Burrow, Simon M. Lucas
SMC
2007
IEEE
150views Control Systems» more  SMC 2007»
15 years 7 months ago
Modeling and analysis of multi-agent systems using petri nets
—The development of theoretical-based methods for the assessment of multi-agent systems properties is of critical importance. This work investigates methodologies for modeling, a...
Jose R. Celaya, Alan A. Desrochers, Robert J. Grav...