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» An Architecture for Emotional Agents
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GAMESEC
2011
287views Game Theory» more  GAMESEC 2011»
14 years 5 days ago
Collaborative Location Privacy with Rational Users
Recent smartphones incorporate embedded GPS devices that enable users to obtain geographic information about their surroundings by providing a location-based service (LBS) with the...
Francisco Santos, Mathias Humbert, Reza Shokri, Je...
117
Voted
DAGSTUHL
2003
15 years 1 months ago
Policies: Giving Users Control over Calls
Abstract. Features provide extensions to a basic service, but in new systems users require much greater flexibility oriented towards their needs. Traditional features do not easil...
Stephan Reiff-Marganiec
ATAL
2009
Springer
15 years 7 months ago
Combining fault injection and model checking to verify fault tolerance in multi-agent systems
The ability to guarantee that a system will continue to operate correctly under degraded conditions is key to the success of adopting multi-agent systems (MAS) as a paradigm for d...
Jonathan Ezekiel, Alessio Lomuscio
ESAW
2009
Springer
15 years 7 months ago
Cooperative Sign Language Tutoring: A Multiagent Approach
Sign languages can be learned effectively only with frequent feedback from an expert in the field. The expert needs to watch a performed sign, and decide whether the sign has bee...
Ilker Yildirim, Oya Aran, Pinar Yolum, Lale Akarun
97
Voted
IVA
2009
Springer
15 years 7 months ago
Teaching Computers to Conduct Spoken Interviews: Breaking the Realtime Barrier with Learning
Abstract. Several challenges remain in the effort to build software capable of conducting realtime dialogue with people. Part of the problem has been a lack of realtime flexibili...
Gudny Ragna Jonsdottir, Kristinn R. Thóriss...