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» An Aspect Language for Robust Programming
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CVPR
2001
IEEE
16 years 4 months ago
On Solving 2D and 3D Puzzles Using Curve Matching
We approach the problem of 2-D and 3-D puzzle solving by matching the geometric features of puzzle pieces three at a time. First, we define an affinity measure for a pair of piece...
Weixin Kong, Benjamin B. Kimia
131
Voted
WWW
2005
ACM
16 years 2 months ago
Consistency checking of UML model diagrams using the XML semantics approach
A software design is often modeled as a collection of unified Modeling Language (UML) diagrams. There are different aspects of the software system that are covered by many differe...
Yasser Kotb, Takuya Katayama
144
Voted
AIHC
2007
Springer
15 years 8 months ago
Affect Detection and an Automated Improvisational AI Actor in E-Drama
Enabling machines to understand emotions and feelings of the human users in their natural language textual input during interaction is a challenging issue in Human Computing. Our w...
Li Zhang, Marco Gillies, John A. Barnden, Robert J...
AOSD
2011
ACM
14 years 9 months ago
Closure joinpoints: block joinpoints without surprises
Block joinpoints allow programmers to explicitly mark regions of base code as “to be advised”, thus avoiding the need to extract the block into a method just for the sake of c...
Eric Bodden
ICALP
2009
Springer
15 years 8 months ago
Qualitative Concurrent Stochastic Games with Imperfect Information
Abstract. We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players...
Vincent Gripon, Olivier Serre