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ICMI
2003
Springer
143views Biometrics» more  ICMI 2003»
15 years 2 months ago
Mutual disambiguation of 3D multimodal interaction in augmented and virtual reality
We describe an approach to 3D multimodal interaction in immersive augmented and virtual reality environments that accounts for the uncertain nature of the information sources. The...
Edward C. Kaiser, Alex Olwal, David McGee, Hrvoje ...
AUIC
2005
IEEE
15 years 3 months ago
Hand Tracking For Low Powered Mobile AR User Interfaces
Mobile augmented reality systems use general purpose computing hardware to perform tasks such as rendering computer graphics, providing video overlay, and performing vision tracki...
Ross Smith, Wayne Piekarski, Grant B. Wigley
HAPTICS
2006
IEEE
15 years 3 months ago
Initial results using Eddy Current Brakes as Fast Turn-on, Programmable Physical Dampers for Haptic Rendering
We demonstrate the use of eddy current braking as programmable, fast turn-on, physical damping to improve both the impedance range and stability of a haptic interface while render...
Gianni Campion, Andrew H. C. Gosline, Vincent Hayw...
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HCI
2007
14 years 11 months ago
Static and Dynamic Hand-Gesture Recognition for Augmented Reality Applications
This contribution presents our approach for an instrumented automatic gesture recognition system for use in Augmented Reality, which is able to differentiate static and dynamic ges...
Stefan Reifinger, Frank Wallhoff, Markus Abla&szli...
WWW
2004
ACM
15 years 10 months ago
Using semantic web approach in augmented audio reality system for museum visitors
In this paper, we describe our work in progress on the reasoning module of ec(h)o, an augmented audio-reality interface for museum visitors utilizing spatialized soundscapes and a...
Leila Kalantari, Marek Hatala, Jordan Willms