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CHI
2009
ACM
15 years 8 months ago
One-handed behind-the-display cursor input on mobile devices
Behind-the-display interaction has gained popularity for interactions on handheld devices as researchers have demonstrated the viability of such interactions on small devices. How...
Xing-Dong Yang, Pourang Irani, Pierre Boulanger, W...
124
Voted
DIMEA
2008
212views Multimedia» more  DIMEA 2008»
15 years 3 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
CHI
2005
ACM
16 years 2 months ago
The virtuality continuum revisited
We survey the themes and the aims of a workshop devoted to the state-of-the-art virtuality continuum. In this continuum, ranging from fully virtual to real physical environments, ...
Anton Nijholt, David R. Traum
PUC
2002
86views more  PUC 2002»
15 years 1 months ago
Smart CAPs for Smart Its - Context Detection for Mobile Users
Context detection for mobile users plays a major role for enabling novel, human-centric interfaces. For this, we introduce a context detection scheme for disseminated, computer em...
Florian Michahelles, Michael Samulowitz
145
Voted
ACMACE
2005
ACM
15 years 7 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry