Sciweavers

388 search results - page 59 / 78
» An Augmented Reality Interface for Mobile Information Retrie...
Sort
View
68
Voted
CHI
2009
ACM
15 years 4 months ago
One-handed behind-the-display cursor input on mobile devices
Behind-the-display interaction has gained popularity for interactions on handheld devices as researchers have demonstrated the viability of such interactions on small devices. How...
Xing-Dong Yang, Pourang Irani, Pierre Boulanger, W...
DIMEA
2008
212views Multimedia» more  DIMEA 2008»
14 years 11 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
72
Voted
CHI
2005
ACM
15 years 10 months ago
The virtuality continuum revisited
We survey the themes and the aims of a workshop devoted to the state-of-the-art virtuality continuum. In this continuum, ranging from fully virtual to real physical environments, ...
Anton Nijholt, David R. Traum
PUC
2002
86views more  PUC 2002»
14 years 9 months ago
Smart CAPs for Smart Its - Context Detection for Mobile Users
Context detection for mobile users plays a major role for enabling novel, human-centric interfaces. For this, we introduce a context detection scheme for disseminated, computer em...
Florian Michahelles, Michael Samulowitz
ACMACE
2005
ACM
15 years 3 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry