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» An Automatic Distributed Simulation Environment
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ASPLOS
2008
ACM
15 years 5 months ago
Streamware: programming general-purpose multicore processors using streams
Recently, the number of cores on general-purpose processors has been increasing rapidly. Using conventional programming models, it is challenging to effectively exploit these core...
Jayanth Gummaraju, Joel Coburn, Yoshio Turner, Men...
ICWS
2009
IEEE
16 years 6 days ago
A Tool for Choreography Analysis Using Collaboration Diagrams
Analyzing interactions among peers that interact via messages is a crucial problem due to increasingly distributed nature of current software systems, especially the ones built us...
Tevfik Bultan, Chris Ferguson, Xiang Fu
ICPPW
2009
IEEE
15 years 9 months ago
Just-in-Time Renaming and Lazy Write-Back on the Cell/B.E.
— Cell Superscalar (CellSs) provides a simple, flexible and easy programming approach for the Cell Broadband Engine (Cell/B.E.) that automatically exploits the inherent concurre...
Pieter Bellens, Josep M. Pérez, Rosa M. Bad...
EUROPAR
2009
Springer
15 years 9 months ago
POGGI: Puzzle-Based Online Games on Grid Infrastructures
Massively Multiplayer Online Games (MMOGs) currently entertain millions of players daily. To keep these players online and generate revenue, MMOGs are currently relying on manually...
Alexandru Iosup
CW
2008
IEEE
15 years 9 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...